Resident Evil Village Walkthrough Part 12-Heisenberg's Factory

2021-11-12 09:26:37 By : Ms. liping wang

In part 12 of our Resident Evil Village drill, it's finally time to visit the Heisenberg factory.

If you follow Part 11 of our "Resident Evil Village" walkthrough, you should go to the ceremony site after collecting some secret treasures. Once there, interact with the base and place the giant's holy grail.

After completing this operation, a cutscene will be played and you will ride off the platform and appear on the other side of the Heisenberg factory. If you want to save your progress, there is a typewriter here.

Cross the bridge, enter the venue through the gate, then cross the venue, and enter through the open door. Go through the door inside, take the gunpowder from the shelf, and go down the stairs from the next door. Turn left at the bottom of the stairs, walk along the corridor, and appear in a room with some chemical liquid on the table. Go to the right side of the room and interact with the cloth on the table at the edge of the room to trigger the cutscene.

Once the cutscene is over, you will escape the mechanical horror, with the propeller blades welded in front of it. In these order:

Go forward through the garbage dump, climb up the corrugated metal plate on the right, and grab all the crafting materials you see along the way. At the top, climb up from your left. Go straight to the end, get the crafting materials, and then pull down on your right to get more materials. Once you have collected them, climb back and pick up the ladder on your right. Follow the aisle to the right and deal with the zombies that appear. Once they are dead, continue to follow it to the destructible box, then smash it open to obtain some explosive ammunition. Enter the vent next to the box. Climb and climb the ladder on the other side.

When you reach the top of the ladder, turn right and you will see a door with three lights on it. On the left, you can talk to the Duke and upgrade your gun. He has some new sales. After finishing, go through the door, there are three lights above the door. Go down the stairs and cross the red-lighted corridor. You will appear in a room with a door with a round light. The spotlight unlocks the door. Kill the zombie on the other side and go up the stairs. Enter the door at the top, turn left along the sidewalk, turn right, and walk all the way to the other side. Continue to follow it down the stairs. Turn right at the light, then right again, and walk along the surrounding corridor.

Zombies will rush into the door in front of you, so kick them out. There is a box on the left and right of the door that can be opened for some mines-grab those and go through. You will appear in the foundry, a room with a casting machine. Ignore it for now and get the crafting materials. Take the stairs at the far left corner of the room. Kill the zombie at the top of the stairs. If you have a lock picker, here is a lockable container with valuables in it. There is a locked door to the east, and a locked door to the south—obviously the south door. Go through the room, don't mind the old drill arm sitting on the chair for now. Walked past him, opened the container in the small room behind him, and got the relief mold. Now think of the old drill boom. Care about him very much. He will jump up from his chair and attack you. In true video game fashion, you need to target the glowing weakness of his chest. Using a shotgun at close range can cause huge damage, but make sure to run away when he launches an attack.

After processing the Drill Lad, return to the foundry and use Relief Mold to interact with the casting machine. This gives you a relief of a horse, which you can use in the depression on the right wall of the casting machine. Once it is opened, go up the stairs behind the wall, and then walk along the corridor to kill the attacking zombies. There is a locked door at the end of this place, and there is a locked drawer opposite a table-open the latter with a lock opener, open some Magnum Ammo, and then climb down a nearby ladder. Go down again and turn around to find a fragile box containing pistol ammunition.

Now you want to move along the sidewalk with a terrible piston. You need to shoot the glowing circles of each of them to stop them from moving and thus allow safe passage. After the first two, you will be attacked by some zombies-you know what to do. Once they are dead, go to a nearby fragile box to get some shotgun ammunition. From here, if you look up and to the left, the glowing circle of the next piston will have a good angle. Take that. You can also launch the next piston-the one that looks like the five sides of a dice. Shoot each of the five lights on that piston, then continue along the sidewalk. When you reach below the five-sided piston pump, look up and to the left to shoot a half-obscured glowing circle that allows you to pass the last piston. Climb the ladder on the other side.

Pull the grate out of the crawl space in front and squat down. Turn left on the other side. Follow it to your right and open the door on your left, but don't go through it now. Instead, throw a tube bomb or fire a grenade at the wall marked with a yellow X chalk on the front. You will find some shotgun ammunition and mechanical parts (cylinders) in it. Enter the room next to the wall you blew up and you will find a spare generator without gears. Go down the stairs in the corner of the room, then go up the stairs in the next room. You will come to a door with round lights on it-shoot them to open it. You will find a gear mold here. Grab it and return to the foundry.

Before leaving, please be sure to get the factory map (lower level) from this room. Don't leave the way you came, open the door on the other side of the gear mold room, and you can go directly to the foundry. Be careful, because you will be attacked by another soldier along the way. Shoot its weaknesses and avoid getting too close when it sprints. After arriving at the foundry, use the gear mold on the casting machine to obtain the big gear. Now you need to return to the backup generator that lost the gear. Leave the foundry at the door you entered, turn left and enter the door on your right, you are there. Use large gears on the generator.

Go down the stairs in the same room and fight the fallen soldiers. Go to the northwest corner of the room and kill the soldiers in the next room. Leave that room to the left, then turn right in the next room and walk along the wall. Go up the stairs and kill the soldiers above. When he died, shoot the glowing circle on the locked door, then pass through when the door opens. Fight with the zombies inside.

Go to the southwest corner of the room and go up the stairs. Pay attention to the cargo box falling on the top, spawning a soldier. Kill it like anyone else. Open the cabinet behind the box, which contains some shotgun ammunition, and then open the door locked by the five glowing circular lights. Press the button on the other side of the door to lower the platform. Enter the door on the other side, go through the hallway up the stairs, grab items and break the boxes along the way. Another soldier will attack at the top-use the electronic trap to cause some big damage and kill him. Once he is down, shoot up the five lights on the goal, and then go through.

As soon as you enter the room, the Sturm will break through the wall in front of you. Run to your left immediately and squat under the cross pipe in front of you. Run up the stairs and interact with the door at the top to escape. Grab the crafting material from the inside, and then go through the next wall. You will find yourself in the next level of the factory. If you interact with the elevator here, you can call the Duke and use his shop. After finishing, go up the ladder. Walk along the sidewalk until it collapses, then climb down the next ladder. Smash some mines at the bottom of the box, and then go through the pipe.

Walk along the mining tunnel and you will see a zombie on the right. Kill it and kill the other one behind it. Here are some materials you can get. Now go back to the intersection and go the other way. Shoot the birdcage hanging on your left to get more mines, then use the center of the huge drill bit to kill the zombies in the room behind it. After cleaning the room, enter the crawl space on the other side. Go down on the other side and use explosives on the wall marked with a yellow X at the bottom to get some valuables. After getting them, go through the door leading to the south and you will enter a room with a huge rotating blade on the ceiling. Moving on, you will be attacked by two heavily armed soldiers-soldier armored vehicles. This is a tough battle, but you can use explosives to blow up part of their armor. As always, aim at the glowing circle on their chest to hurt them.

The blade above has three luminous weaknesses, and you need to shoot to stop the blade from rotating. Get the correct angle on each and shoot them in turn, then look up and climb the ladder at the top. Walk along the blade until you can get up. Break some ammunition in a nearby box, then go through the door and go up the stairs. On the top left, get the factory map (upper level). Push the cart aside at the foot of the next set of stairs, and then go through the crawl space to get a ball model, some ammunition, and some materials. Now go up the stairs. At the top, a cutscene will be triggered and a fan will pull you in. You need to photograph the weakness in the center of the fan before you can turn you into a mushy. There is a luminous gem that you can launch on the sidewalk where you fall. Go to the south side of the ventilation duct to get a guard goat, then return to the north side and pass through the fan you are shooting.

Walk along the pipe and through the smoke until you come to the ladder. Climb up to open the hatch and climb over. Take the elevator on the other side. Walk down the corridor, go through the door, and take the supplies and key molds from the other side. If you want extra herbs, there is another bird cage for shooting. After collecting everything, exit the room and climb the ladder on the walkway outside. You can visit The Duke again by dialing the elevator at the top here. Take the elevator to B4 and return to the foundry to use your ball and key molds. You will be attacked by some soldiers along the way, so be careful. Once you reach it, once you use these two molds, you will be rewarded with the key of Heisenberg and the iron polo. Now back to the Duke.

Along the way, you will meet a heavily armed soldier, who can only be hurt by exploding his armor with explosives. Do this and continue to return to the Duke's elevator. There is an iron polo ball puzzle in the room opposite the elevator. After completing this operation and obtaining the Bister Skull, please upgrade your weapons as much as possible in The Duke, and then take the elevator to B1. Use Heisenberg's key on the top door.

Enter the first door you came to, empty the supply room, and proceed to the cargo hold. When you cross the next door, get ready to fight.

The battle with Sturm is not too difficult, but a bit of attrition. It takes a long time for him to fall. Here are some tips:

After falling, pick up his body to obtain the heart of the complex machine, and then leave the room through the northeast door. Take the cigar from the control room. Get out of the control room on the south side and descend to the cargo hold. Pick up all the supplies scattered in the box, and then climb the ladder on the south side to keep your balance on the beam. Hope to enter the crane and operate the lever. Get out of the car when it lifts you and enters the door. Interact with the door of the east and you will trigger a cutscene.

After the cutscene is over, you will find yourself in the waste stream. Pull the grate away from the wall and climb over. Interact with the fragments on the other side to trigger another cutscene. After the cutscene is over, clean the room and jump on the vehicle, then drive it into the elevator. When the elevator moves up, continue to shoot on the left side of the elevator. When you move up, you will catch a watch goat that you might miss.

Check out the next link below for some tips on banning Heisenberg.

Next post: Resident Evil Village: Heisenberg boss guide

Forza Horizon​​ n 5 calls you by the name on your Microsoft account, but for some transgender players, this can have unintended consequences.

Kirk is the editor-in-chief of TheGamer. He likes Arkane games a little too much.